Junferno

References



Gobot
  1. Godot Docs - 4.1 Branch. Godot Engine documentation. (n.d.). https://docs.godotengine.org/en/stable/index.html
  2. Linietsky, J. (2014, January 15). Godot history in images!. Godot Engine. https://godotengine.org/article/godot-history-images/
  3. Linietsky, J. (2019, December 31). A decade in retrospective and future. Godot Engine. https://godotengine.org/article/retrospective-and-future/
A Formal Notion of Computability
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  3. Church, A. (1936b). An unsolvable problem of elementary number theory. American Journal of Mathematics, 58(2), 345. https://doi.org/10.2307/2371045
  4. Church, A. (1941). The calculi of lambda conversion. (AM-6). Princeton University Press.
  5. Congresso Internazionale dei Matematici. [Report], ATTI  DIL  CONGRESSO INTERNAZIONALE  DEI MATEMATICI (1928). Bologna.
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Why You Can Draw a Cat on Your Computer
  1. Computer History Museum. (2016, November 2). Steve Jobs introduces the Macintosh. YouTube. Retrieved March 30, 2023, from https://youtu.be/1tQ5XwvjPmA
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The "VTuber" and its (Technical) Future
  1. Arun Faisal, I., Waluyo Purboyo, T., & Siswo Raharjo Ansori, A. (2019). A review of accelerometer sensor and gyroscope sensor in IMU sensors on motion capture. Journal of Engineering and Applied Sciences, 15(3), 826-829. https://doi.org/10.36478/jeasci.2020.826.829
  2. Bledsoe, W. W. (1964). (rep.). Facial Recognition Project Report (pp. 1-60). Palo Alto, California: Panoramic Research Inc.
  3. Costache, O. (2018, April 7). What I've learned building a Deep Learning Dog Face Recognition IOS app. Medium. Retrieved August 6, 2022, from https://medium.com/octavians-thoughts/what-ive-learned-building-a-deep-learning-dog-face-recognition-ios-app-afd1eb168ad2
  4. emilianavt, (2021). Best VTUBER software. Gist. Retrieved August 6, 2022, from https://gist.github.com/emilianavt/cbf4d6de6f7fb01a42d4cce922795794
  5. IBM Cloud Education, (2020, August 17). What are neural networks? IBM. Retrieved August 6, 2022, from https://www.ibm.com/cloud/learn/neural-networks
  6. Isozaki, N., Ishima, S., Yamada, Y., Obuchi, Y., Sato, R., & Shimizu, N. (2021). VRroid Studio: a tool for making anime-like 3D characters using your imagination. SIGGRAPH Asia 2021 Real-Time Live! https://doi.org/10.1145/3478511.3491311
  7. Kang, Y. (2021). CodeMiko: an interactive VTuber experience. SIGGRAPH Asia 2021 Real-Time Live! https://doi.org/10.1145/3478511.3491309
  8. Kavlakoglu, E. (2020, May 27). AI vs. Machine Learning vs. Deep Learning vs. neural networks: What's the difference? IBM. Retrieved August 6, 2022, from https://www.ibm.com/cloud/blog/ai-vs-machine-learning-vs-deep-learning-vs-neural-networks
  9. Keras Team, (2021, May 2). Keras Documentation: Keypoint Detection with Transfer Learning. Keras. Retrieved August 6, 2022, from https://keras.io/examples/vision/keypoint_detection/
  10. Khoshelham, K. (2012). Accuracy analysis of Kinect depth data. The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, XXXVIII-5/W12, 133-138. https://doi.org/10.5194/isprsarchives-xxxviii-5-w12-133-2011
  11. Kizuna AI Inc, . (2020). Kizuna AI official website. Retrieved August 6, 2022, from https://kizunaai.com/
  12. Kostov, N. T., Yordanova, S. M., & Kalchev, Y. D. (2015). MoCap - The Advantages of Accelerometers and Accuracy Improvement . International Journal of Mathematics and Computers in Simulation, 9.
  13. Ng, A. (2016). Machine Learning. Lecture.
  14. Runa, (2021). Runa's VTuber References. Retrieved August 6, 2022, from https://docs.google.com/spreadsheets/d/15UpI8GEqv22T45AD3L1EgcPB4l2Tvr64aDgLq7xZfMA/view#gid=0.
  15. Scheenstra, A., Ruifrok, A., & Veltkamp, R. C. (2005). A survey of 3D face recognition methods. Lecture Notes in Computer Science, 891-899. https://doi.org/10.1007/11527923_93
  16. Schwalm, D. (2020, March 12). Detecting custom objects on video stream with Tensorflow and OpenCV. Retrieved August 6, 2022, from https://medium.com/analytics-vidhya/detecting-custom-objects-on-video-stream-with-tensorflow-and-opencv-34406bd0ec9.
  17. Srinivasan, R., Golomb, J., & Martinez, A. (2016). A neural basis of facial action recognition in humans. Journal of Vision, 16(12), 382. https://doi.org/10.1167/16.12.382
  18. Tang, M. T., Zhu, V. L., & Popescu, V. (2021). AlterEcho: Loose avatar-streamer coupling for expressive VTubing. 2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). https://doi.org/10.1109/ismar52148.2021.00027
  19. Tanner, G. (2020). Tensorflow Object Detection with Tensorflow 2: Creating a custom model. Retrieved August 6, 2022, from https://gilberttanner.com/blog/tensorflow-object-detection-with-tensorflow-2-creating-a-custom-model/.
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  21. Wang, S., Yu, R., Tyszka, J. M., Zhen, S., Kovach, C., Sun, S., Huang, Y., Hurlemann, R., Ross, I. B., Chung, J. M., Mamelak, A. N., Adolphs, R., & Rutishauser, U. (2017). The human amygdala parametrically encodes the intensity of specific facial emotions and their categorical ambiguity. Nature Communications, 8(1). https://doi.org/10.1038/ncomms14821
  22. Williams, L. (1990). Performance-driven facial animation. ACM SIGGRAPH Computer Graphics, 24(4), 235-242. https://doi.org/10.1145/97880.97906
Machine That ______ When You ______
  1. AccelStepper Library https://www.arduino.cc/reference/en/libraries/accelstepper/
  2. Allegro Microsystems LLC. (2014). A4988 Datasheet https://www.makerguides.com/wp-content/uploads/2019/02/A4988-Datasheet.pdf
  3. Arduino UNO Reference Design https://www.arduino.cc/en/uploads/Main/arduino-uno-schematic.pdf
  4. Arduino Docs. (n.d.). Arduino Documentation. https://docs.arduino.cc/
  5. Atmel Corporation. (2015). ATmega328P 8-bit AVR Microcontroller with 32K Bytes In-System Programmable Flash DATASHEET https://web.archive.org/web/20220414032401/https://ww1.microchip.com/downloads/en/DeviceDoc/Atmel-7810-Automotive-Microcontrollers-ATmega328P_Datasheet.pdf
  6. Hersch, R. (1997). Embedded Processor and Microcontroller primer and FAQ. https://robotics.ee.uwa.edu.au/courses/embedded/tutorials/index_files/Embedded%20Processor%20and%20Microcontroller%20primer%20and%20FAQ.htm
  7. Instructables. (2020, January 27). Make Music With Stepper Motors! https://www.instructables.com/Make-Music-With-Stepper-Motors/
  8. Last Minute Engineers. (2020, December 18). Control Stepper Motor with A4988 Driver Module & Arduino. https://lastminuteengineers.com/a4988-stepper-motor-driver-arduino-tutorial/

To Become Vocaloid
  1. Bonada, J., Loscos, A., & Music Technology Group, Audiovisual Institute, Pompeu Fabra University Barcelona, Spain. (2003). Sample-based singing voice synthesizer by spectral concatenation. Conference Paper.
  2. Brackhane, F. & Institut für Deutsche Sprache, Mannheim, Germany. (2015). Kempelen vs. Kratzenstein - Researchers on speech synthesis in times of change. Conference Paper.
  3. Dudley, H. (1940). The Carrier Nature of Speech. The Bell System Technical Journal, 19(4), 495-515.
  4. Hoffmann, R., Birkholz, P., Gabriel, F., J¨Ackel, R., Technische Universit¨at Dresden, Germany, & Institut f¨ur Akustik und Sprachkommunikation, Germany. (2018). From Kratzenstein to the Soviet vocoder: some results of a historic research project in speech technology. Conference Paper.
  5. Kenmochi, H., Ohshita, H., & Center for Advanced Sound Technologies, Yamaha Corporation, Japan. (2007). VOCALOID - Commercial singing synthesizer based on sample concatenation. Conference Paper.
  6. Whologist. (2018). A Complete UTAU Tutorial For Beginners. Quotev. Retrieved 2022, from https://www.quotev.com/story/9299060/A-Complete-UTAU-Tutorial-For-Beginners
  7. Wilpon, J. G., Roe, D. B., & National Academy of Sciences. (1994). Voice Communication Between Humans and Machines. Amsterdam University Press.
  8. Zen, H., Tokuda, K., & Black, A. W. (2009). Statistical parametric speech synthesis. Speech Communication, 51(11), 1039-1064.
  9. 飴屋ぷろじぇくと・飴屋/菖蒲 & cheesum's world. (2016). General UTAU. Utau.Us. Retrieved 2022, from http://utau.us/
References for videos prior to January 2022 can be found in the descriptions of the respective videos.